Permanency - Permissible Spell List

This is the list that I’ve made so far of all the non-core spells that can be used with permanency. Effects that can be used with the psionic Incarnate are also included (in italics).

On Self Only
*Spell (Class Lvl) Source Cost
————————————————————————
Air Breathing (Sor/Wiz 3) SaSp 7500
Aura Sight (Psion/Wilder 4) XPH 10,000
Black Sand (Clr 3, Sand 2) SaSt ?
Blindsight (Sor/Wiz 3) SaSp 7500
Bridge of Sound (Sor/Wiz 3) SaSp 7500
Cloud Wings (Sor/Wiz 2) SaSp 5000
Clearstone (Sor/Wiz 3) LEoF 7500
Conceal Thoughts (Psion/Wilder/PSW 1) XPH 2500
Danger Sense (Psion/Wilder/PSW 3) XPH 7500
Darkvision, Psionic (Psion/Wilder 3, PSW 2) XPH 7500
Darsson’s Chilling Chamber (Sor/Wiz 2) ShSo ?
Darsson’s Cooling Breeze (Sor/Wiz/Drd 1) ShSo ?
Darsson’s Fiery Furnace (Sor/Wiz 2) ShSo ?
Detect Psionics (Psion/Wilder/PSW 1) XPH 2500
Detect Remote Viewing (Psion/Wilder 4) XPH 10,000
Detect Teleportation (Nomad 1) XPH 2500
Dimensional Lock (Sor/Wiz TB 20000
Durability ? Dr305 7500
Elfsight (Psion/Wilder 2, PSW 1) XPH 5000
Enhance Familiar (Sor/Wiz 3) TB 7500 (removed by Complete Arcana)
Extend Tentacles (Sor/Wiz 4) SaSp 10,000
Familiar Pocket (Sor/Wiz 2) TB 5000 (removed by Complete Arcana)
Fins to Feet (Sor/Wiz 2) SaSp 5000
Fortify Familiar (Sor/Wiz 4) TB 10,000 (removed by Complete Arcana)
Fuse Arms (Sor/Wiz 3) SaSp 7500
Girallon’s Blessing (Sor/Wiz 3) SaSp 7500
Ice Web (Sor/Wiz 4) FB ?
Illusionary Pits (Sor/Wiz 4) SaSp 10000
Improved Blindsight (Sor/Wiz 4) SaSp 12500
Improved Enlarge (Sor/Wiz 5) SaSp 12500
Improved Reduce (Sor/Wiz 5) SaSp 12500
Know Direction and Location (Psion/Wilder 1) XPH 2500
Low-Light Vision (Sor/Wiz 1) SaSp 2500
Major Resistance (Sor/Wiz 2) SaSp 5000
My Light (Psion/Wilder/PSW 1) XPH 2500
Otiluke’s Dispelling Screen (Sor/Wiz 4) TB 10000
Otiluke’s Greater Dispelling Screen (Sor/Wiz 7) TB 17,500
Rapid Burrowing (Sor/Wiz 2) SaSp 5000
Scent (Sor/Wiz 2) SaSp 5000
Silvered Claws (Drd/Rng 1) BoED ?
Silvered Weapon (Pal 1, Rng 2) BoED ?
Skull Watch (Clr/Sor/Wiz 3) PGtF ?
Spiritwall (Sor/Wiz 5) TB 12500
Superior Resistance (Sor/Wiz 5) SaSp 12500
Tongues, Psionic (Psion/Wilder 2) XPH 5000
Transparency ?
Dr305 7500
Ubiquitous Vision (Psion/Wilder/PSW 3) XPH 7500
Wall of Coldfire (Drd 5, Sor/Wiz 4) FB ?
Wall of Limbs (Sor/Wiz 5) SaSp 12500
Wall of Magma (Clr/Sor/Wiz 5, Drd 6) SaSt ?
Wall of Moonlight (Initiate of Selune 4) PGtF 10000
Wall of Sand (Clr/Drd/Sor/Wiz 4) SaSt ?
Wall of Water (Clr/Drd/Sor/Wiz 4) SaSt ?
Weapon of Energy (Sor/Wiz 4) SaSp 10000
Wings of the Sea (Sor/Wiz 2) SaSp 5000

Checked books with permanency spells:
BoED – Book of Exalted Deeds
Dr###- Dragon Magazine Number ###
FB – Frostburn
LEoF – Lost Empires of Fearun
PGtF – Player’s Guide to Faerun
SaSp – Savage Species
SaSt – Sandstorm
ShSo – Shining South
TB – Tome and Blood
XPH – Expanded Psionics Handbook

Checked books without permanency spells:
Book of Vile Darkness, Champions of Ruin, Complete Adventurer/Arcana/Divine/Warrior, Deities and Demigods, Defenders of the Faith, Draconomicon, Dragonlance Campaign Setting, Eberron Campaign Setting, Faiths and Pantheons, Forgotten Realms Campaign Setting, Libris Mortis, Lords of Darkness, Lords of Madness, Magic of Faerun, Manual of the Planes, Masters of the Wild, Miniatures Handbook, Planar Handbook, Races of Destiny/Eberron/Faerun/Stone/the Wild, Serpent Kingdoms, Song and Silence, Underdark, Unapproachable East

List originally compiled by Wyrd on the Gleemax Forums, adapted to Pathfinder and expanded by Loki.

Permanency - Permissible Spell List

Skull and Shackles DungeonMasterLoki DungeonMasterLoki